The Dying Lands
The most populous race in Athrandro Kan, humans have survived because of their remarkable diversity and ability to adapt twice as fast as any other races. Humans are also more “civilized” than any of the other races. They value learning and permanent settlement. They also have a lust for power that is clearly displayed in the members of the Guard and Kan himself. Humans are the only race allowed to be part of the Guard.
Human characters include: Brandis Regdar, Qingron Cadhir, Thurkear Arcaniss, Jonn Pieter, Alyssa, Captain Vantajar, Gryphero Targana, Jeral, Krynt Falck, Master Theon, Ravaran, Rogath, and Rosalyn Oakenheart.
Ability Scores: +2 to one ability score of your choice
Speed: 6 squares (30 feet)
Bonus At-Will Power or Heroic Effort: You may choose an extra at-will power from you class or you may choose to gain the Heroic Effort encounter power (see below).
Bonus Feat: You gain a bonus feat at 1st level. You must meet the feat’s prerequisites.
Bonus Skill: You gain training in one additional skill from your class skill list.
Human Defense Bonuses: You gain a +1 bonus to Fortitude, Reflex, and Will.
Rations Needed per Day: 4 rations
Your grim focus and unbridled energy means that failure is not an option.
Trigger: You miss with an attack or fail a saving throw.
Effect: You gain a +4 racial bonus to the attack or saving throw.
Benefit: You gain a +3 bonus to attack rolls you make during any action you gained by spending an action point.
Benefit: You gain a +1 feat bonus to saving throws.